Endless Depths 2: The Necromancer Skills and Abilities

Level 1 : Rot
Damage = 1-6, On Hit Debuff Target, Damage over Time, 25% Dark Debuff, Can’t Be Blocked

Level 2 : Raise Zombie
Raise a zombie from a corpse.

Level 4 : Steal Life
Damage = 1-5, Damage x1, Drains Life, Can’t Be Blocked

Level 8 : Blood Pact
You convert your own life force into energy for you and health for your pet.

Level 8 : Bone Spear
Damage = 1-3, Damage x1, +2 To-Hit, +75% Armor Penetration

Level 10 : Become Lich
You transform yourself into one of the undead.

Posted in Uncategorized | Leave a comment

Endless Depths 2: The Monk Skills and Abilities

Base Skills: Resist, Hand to Hand, Monk Resistance (3)

Level 1 : Spin Kick
+1 To-Hit, 33% Bonus Damage, 10% Chance to Daze

Level 2 : Side Kick
Damage = 1-6, Only Usable After Dodging, +1 To-Hit, No Damage Bonus

Level 4 : Jump Kick
100% Bonus Damage, 5% Chance to Daze, Take Advantage, 25% Chance to Disrupt Casting

Level 7 : Harmony
A stance that regenerates damage with each successful hit.

Level 10 : Whirlwind
Strikes Three Times, +-50% Faster, -25% Damage, Rolling Damage Buff, On Hit Buff

Posted in Uncategorized | Leave a comment

Endless Depths 2: The Mercenary Skills and Abilities

Level 1 : Setup
Rolling Damage Buff, +25% Faster

Level 10 : Refresh
Use Energy to Heal Damage

Base Skills: Riposte (2),Kick (4),Double Strike (7),Chain (2),Block (2)

Posted in Uncategorized | Leave a comment

Endless Depths 2: The Mage Skills and Abilities

Base Skills: Resist,Mage Staff,Dodge,Devices

Level 1 : Magic Dart
Damage = 2-5, No Damage Bonus

Level 2 : Meditation
Gain Energy

Level 2 : Energy Whip
Damage = 1-5, No Damage Bonus, Strikes Twice

Level 4 : Discharge
Damage = 1-6, No Damage Bonus, Add Damage to Weapon Attack

Level 6 : Magic Shield
50% Physical Damage Shield, 50% Magic Damage Shield, 50% Dark Damage Shield

Level 8 : Magical Blast
Damage = 1-5, AoE, Damage x1, -33% Chance to Dodge

Level 10 : Energy Burst
Damage = 1-6, Point Blank AoE, Damage x1, -33% Chance to Dodge

Posted in Uncategorized | Leave a comment

Endless Depths 2: The Knight Skills and Abilities

Level 1 : Bull Rush
Rush to Target, 25% Chance to Daze, 25% Bonus Damage

Level 2 : Assault
A stance that increases damage at the cost of accuracy.

Level 4 : Recover
A strike that recovers energy, but doesn’t do as much damage.

Level 7 : Flurry
AoE Melee Attack, Strikes Twice at Target, +-25% Faster, Take Advantage

Level 10 : Massive Blow
150% Bonus Damage, +-25% Faster, Take Advantage, 50% Chance to Disrupt Casting

Posted in Uncategorized | Leave a comment

Endless Depths 2: The Icemancer Skills and Abilities

Level 1 : Ice Spear
Damage = 1-3, Damage x1, +2 To-Hit

Level 2 : Freezing Mists
Damage = 1-2, AoE, Damage x1, -33% Chance to Dodge, On Hit Debuff Target, Damage over Time, -150% Speed Debuff, Can’t Be Blocked

Level 4 : Ice Shield
50% Air Damage Shield, 100% Cold Damage Shield, 25% Physical Damage Shield

Level 6 : Clinging Ice
Damage = 1-3, 2 Shots, No Damage Bonus, Rolling Debuff, Increase Ice, Increase Fire, Can be Dodged

Level 8 : Frozen Boots
Damage = 1-4, No Damage Bonus, Root Target in Place, Can’t Be Blocked

Level 10 : Ring of Ice
Damage = 2-5, Point Blank AoE, Damage x1, -33% Chance to Dodge

Posted in Uncategorized | Leave a comment

Endless Depths 2: The Enchanter Skills and Abilities

Level 1 : Phantom Attack
Damage = 1-8, +1 Damage, +1 To-Hit, Can Be Parried

Level 2 : Dazzle
Damage = 2-20, 50% Chance to Daze, 75% Chance to Disrupt Casting, Can’t Be Blocked

Level 4 : Charm
Attempts to charm an enemy. The chance to succeed increases with lower health.

Level 6 : Mind Shield
100% Mind Damage Shield, 50% Physical Damage Shield, 25% All Damage Shield, Animated Shield

Level 8 : Reflect
A short cast, short duration shield that reflects incoming spells.

Level 10 : Psychic Blast
Damage = 1-5, Damage x1, 75% Chance to Daze, 75% Chance to Disrupt Casting, Can’t Be Blocked

Posted in Uncategorized | Leave a comment

Endless Depths 2: The Elementalist Skills and Abilities

Level 1 : Shocking Grasp
Damage = 1-5, Damage x1

Level 2 : Stalagmites
Damage = 1-2, Damage x1, 50% Chance to Daze, Can’t Be Blocked

Level 4 : Stoneskin
50% Physical Damage Shield, 100% Air Damage Shield, 50% Cold Damage Shield

Level 6 : Clinging Ice
Damage = 1-3, 2 Shots, No Damage Bonus, Rolling Debuff, Increase Ice, Increase Fire, Can be Dodged

Level 8 : Forked Lightning
Damage = 2-20, +1 Damage, Strikes Twice

Level 10 : Earthquake
Damage = 1-3, Point Blank AoE, Damage x1, Can’t Be Dodged, Can’t Be Blocked, Can Destroy Walls, 10% Chance to Daze

Posted in Uncategorized | Leave a comment

Endless Depths 2: The Duelist Skills and Abilities

Level 1 : Opening
Creates a rolling accuracy bonus that increases with each successive hit.

Level 2 : Feint
Bait an opponent. Cannot hit, but does not cancel rolling effects.

Level 4 : Advantage
Creates an advantagous position. This advantage grows with each Advantage strike.

Level 4 : Take Advantage
Deals bonus damage based on the amount of advantage gained.

Level 7 : Counter
Counter the next attack with a counterstrike and be immediatly ready for a follow-up strike.

Level 10 : Lunge
+1 To-Hit, No Damage Bonus, +50% Armor Penetration, Take Advantage

Posted in Uncategorized | Leave a comment

Endless Depths 2: The Druid Skills and Abilities

Level 1 : Chill
Damage = 1-6, On Hit Debuff Target, Damage over Time, -100% Speed Debuff, 25% Fire Debuff, Can’t Be Blocked

Level 2 : Nature’s Resistance
Channel the power of nature to achieve 50% resistance to the elements.

Level 4 : Call Lightning
Damage = 1-7, Damage x1, +2 To-Hit

Level 6 : Lava Bolt
Damage = 1-8, Damage x1, +2 To-Hit

Level 8 : Treant’s Blood
Treant’s Blood covers your skin in bark, providing protection and regenerative power at the cost of movement speed.

Level 10 : Summon Wolf
Summons a wolf to fight by your side.

Posted in Uncategorized | Leave a comment